‘GTA VI’ Will Take Up 320GB Of Storage & Won’t Run On Jailbroken PS5s
Dataminers uncovered details about Vice City's map textures, audio files, and mandatory firmware updates.
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The wait for Grand Theft Auto VI (GTA VI) is almost over, and eagle-eyed gamers recently spotted the game files on Sony's PlayStation servers
With the official launch set for 19 November, Rockstar Games prepared preloads for the PlayStation 5 (PS5).
Eager dataminers quickly peeked into the game's metadata, giving the Internet a tantalising glimpse of what to expect.
The preload data reveals a massive 223GB package, guaranteed to put a dent in your storage space
X user CRTkafa revealed that the PlayStation Network manifest lists the game as a 223.09GB download, split into 53 files.
The manifest also points to an application size of 320GB, despite Rockstar previously estimating that players would need 212GB.
While the reason for the discrepancy remains unclear, it is clear you might need to delete a few old games to make room for this juggernaut.
Beyond the sheer size, the files reveal exactly what is taking up space in Vice City.
Dataminer Tex2 uncovered that the world map and textures take up over 117GB combined
Meanwhile, audio files demand over 22GB, and the core story content takes up nearly 18GB of storage space.
The package also includes two distinct ray tracing groups, fuelling speculation about enhanced graphics for the PS5 Pro.
If you are hoping to bypass the rules and play early, you are sadly out of luck
The files remain heavily encrypted, and modders have hit a roadblock because the game requires a mandatory PS5 firmware 14.22 update.
This strict rule effectively shuts out anyone running a modified or jailbroken console.
For now, players must sit tight, clear their hard drives, and patiently wait until launch day arrives.

