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How The Heck Do You Play Mahjong: A Beginner's Guide

If you've always heard 'pong', but don't know what it means, this is for you.

Cover image via Canva

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Always wanted to learn mahjong but feel intimidated when you see your aunties and uncles completely locked in for the game?

For this guide, we will (try to) cover the absolute basics of playing mahjong.

First of all, you can still play mahjong even if you can't read Chinese characters.

You just have to be able to tell which tiles are similar.

Here's a quick test for you: Which of the following pairs have similar tiles?

Image via Canva

Image via Canva

Image via Canva

If your answer is the second and third pictures, then congratulations! You can recognise the symbols and characters in a mahjong tile.

Something to know before we get started, mahjong in Malaysia is typically played with just three players, rather than the usual four players you'd see in those classic Hong Kong films

While a full mahjong set has 144 tiles, Malaysian mahjong uses only 84. 

Here's what you'll find in a Malaysian set:

Image via Cangjie6/Wikipedia

Since there are only three players involved, the North Wind (北) is sometimes removed from the Wind tiles, leaving only East, South, and West winds.

It's important to note that different families have their own way of playing mahjong, so it's always a good idea to ask about any special rules ("house rules") before you start a game.

What is the goal of mahjong?

To be the first player to form a complete hand of four matching sets and a pair with a minimum of five fan (points).

A set is three or four identical tiles or three consecutive tiles (also known as 'melds'), and a pair is two of the same tiles (often called 'eyes').

Example of a winning hand.

Image via Canva

When players know that they have a winning hand, they'll typically say sik wu!

To keep things simple, we won't go into the details of scoring in this guide. Essentially, you're trying to collect four matching sets and a pair, with some combinations worth more points than others. The scoring system is something that you can pick up as you play.

Now, you can start setting up the mahjong wall by shuffling all the tiles face down on the table

Each player then builds their section of the wall with 14 stacks (two tiles high). If the North tiles are not removed, then the dealer side should have 16 stacks.

Since there are only three players, one side of the table remains empty. The walls form three sides of a square, with each player positioned at one wall.

For any game of mahjong, the player assigned the East Wind is the dealer. Each player takes turns rolling the dice, with the highest roller becoming the first dealer (East).

Then, each player is assigned a seating position based on wind directions — East, South, and West. The game is always played in an anti-clockwise direction, starting from the East.

Image via Mliu92/Wikipedia

To decide which side of the wall players should take their tiles, the dealer has to roll the dice again. Basically, you're creating a long line of tiles ("the wall") and deciding where to start dealing from ("the break"). Think of it like cutting a deck of cards.

Let's say you're the dealer, here's what you do:

  1. Roll the dice. Let's say you rolled a 7.

  2. Start counting 7 counter-clockwise to find the wall to "break". You should be pointing at yourself.

  3. So, you roll the dice again. Let's say you roll a 5.

  4. Add the two numbers (7 + 5 = 12).

  5. Count 12 tiles from the right end of your wall. This is where you break the wall.

Image via SAYS

Then, the dealer is the first to receive tiles, taking the first two stacks of tiles clockwise after the break. Each player takes turns taking their own stacks.

The dealer should have 14 tiles while the others have 13 tiles.

Before the game starts, each player must reveal all their flower, season, face, and animal tiles and take turns replacing them with tiles from the end of the wall. Keep doing this until no one has any more flowers, seasons, faces, and animals tiles in their hand.

Now, the game can finally start when the dealer discards one tile to the middle of the table

Mahjong is just a game of drawing tiles from the wall and discarding your tiles to the middle of table as you work on building your winning hand (four sets and one pair). But there's a very specific rule you have to follow while you play.

Each turn typically looks like this:

  1. Draw a tile from the wall or take the tile that somebody just discarded.

  2. Try to make a winning hand! If you can't, go to step 3.

  3. Discard a tile in the center of the table, officially ending your turn.

  4. Immediately after a tile is discarded, someone else can take it to form a set or to complete their winning hand. If nobody takes the discarded tile, that tile cannot be used for the rest of the game and the next player draws from the wall.

  5. By default, the next player is the player to the right (anti-clockwise).

It's important to keep track what's been thrown and what's out of play, so that you're not waiting for it in vain later on.

Also, even if it isn't your turn yet, you'll still need to be on alert as the player before you may discard a tile that might complete a set you're building. And you can snatch up that discarded tile.

But how do you snatch up that tile?

The main methods for claiming tiles are Pong, Kong, and Chow depending on the tile combination needed

A Pong represents three identical tiles, a Kong represents four identical tiles, and a Chow represents three suited tiles of the same suit in numerical sequence.

Image via SAYS

Pong
When you have two identical tiles, and someone discards the matching third tile, you can call "Pong!" and take that tile to form a set of three.

Kong
If you have three identical tiles, and someone discards the fourth, you can call "Kong!" and take it to form a set of four. You then draw an extra tile from the wall to replace the one used in the Kong.

Chow
If the player to your right discards a tile that creates a sequence with two tiles in your hand (like 4 and 5 dot tiles), you can call "Chow!" and take it to form a set of three.

After forming a Pong or Chow, you must discard a tile from your hand.

Special Rules for Fly (飛) Tiles:

Think of the Fly tile as the wild cards or the 'joker' in gin rummy, which can represent any tile in making a 3-tile set. But, they do have some restrictions. You can't just use them for any Pong or Chow. The specific rules for Fly tiles can get a bit complicated, but here's the main idea:

  • If two players want the same discarded tile to make a Pong, the player without a Fly tile gets priority.
  • You can gather two Fly tiles to make a pair when you have a winning hand.
  • You cannot make a Kong set with Fly tiles.

Winning with a Discard (Mahjong/Hu):

Normally, you can't take a discarded tile to make a pair. However, there's one exception: if that tile completes your winning hand, you can grab it and call "Mahjong!" or "Hu!" This means you were waiting for that exact tile to win, whether it was to finish a Pong, Chow, or even just a pair.

Now, you know the basics of how a mahjong game works.

It might seem complicated at first but you can definitely pick up the rules as you go along!

After each round, the next person to the right (counterclockwise) becomes the dealer.

Remember, the sequence of players is always East, South, and West. You can keep playing until everyone's had a turn being the dealer.

If you are curious about the many fan (points) combinations, you can refer to this page that breaks it all down for you.

Happy playing!

Check out these themed mahjong sets:

If shuffling mahjong tiles are too troublesome for you, you'll love automated mahjong tables:

Looking for more games to play with friends and family? Here are some suggestions:

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